ISEDJ

Information Systems Education Journal

Volume18

V18 N3 Pages 71-80

Jun 2020


Using an Ocean Shipping Game to Teach Transportation Fundamentals to Supply Chain Management Students


Rebecca Scott
University of North Carolina Wilmington
Wilmington, NC USA

Stephen Rutner
Georgia College & State University
Milledgeville, GA USA

Abstract: This article illustrates the benefits of off the shelf simulation software to increase learning for students in the classroom. Furthermore, the use of a computer game presents a unique opportunity for increased understanding of transportation fundamentals in a fun environment. Another benefit is that the use of the simulation helps Millennial learners to gain understanding beyond a basic lecture type environment by experiencing the problems, opportunities and solutions sets applied in a realistic transportation simulation. The overall effect is students retain more about specific business practices through a game experience when compared to lecture formats of the same concepts. Finally, the paper demonstrates how to better position the simulation beyond just the game mechanics to ensure the students are retaining key transportation fundamentals and overall business practices.

Download this article: ISEDJ - V18 N3 Page 71.pdf


Recommended Citation: Scott, R., Rutner, S., (2020). Using an Ocean Shipping Game to Teach Transportation Fundamentals to Supply Chain Management Students. Information Systems Education Journal18(3) pp 71-80. http://ISEDJ.org/2020-3/ ISSN : ISSN: 1545-679X. A preliminary version appears in The Proceedings of EDSIGCON 2019