Abstract: Learning how to become a self-regulated learner could benefit students in introductory level, undergraduate courses, such as computer programming. This study explores the role of various learning activities that can be used in an introductory programming course to develop the skills required to support self-regulated learning. The design of the learning activities is guided by a teaching and learning model, and a model for self-regulated learning. Students' perception of the effectiveness of various types of learning activities is compared with their perceived confidence in applying self-regulated learning skills for independent mastery, problem-solving, correcting errors, and experimenting with programs.
Download this article: ISEDJ - V19 N6 Page 13.pdf
Recommended Citation: Menon, P., (2021). An Investigation On Student Perceptions of Self-Regulated Learning In An Introductory Computer Programming Course.. Information Systems Education Journal19(6) pp 13-26. http://ISEDJ.org/2021-6/ ISSN : ISSN: 1545-679X. A preliminary version appears in The Proceedings of EDSIGCON 2020